02.11.2013, 21:07
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(killerid, playerid, reason);
if(killerid != INVALID_PLAYER_ID) // Valid killer, give cash+score
{
pScore[killerid]++;
SetPlayerScore(killerid, pScore[killerid]);
pCash[killerid] += 1000;
GivePlayerMoney(killerid, 1000);
}
}