Quote:
Originally Posted by Elie1996
What she did was replace All of your un-neccessary lines, which check if the player is an admin.
You had each line check each level, which is un-needed, since anyone's admin level whom is higher than 1 is considered an admin.
So she replaced:
if(/*check if player is admin level 1*/)
pawn Код:
if(Playerinfo[playerid][pAdmin] == 1) { SetPlayerColor(playerid,COLOR_CYAN); } if(Playerinfo[playerid][pAdmin] == 2) { SetPlayerColor(playerid,COLOR_CYAN); } .... //ETC
With a shorter Code, which is also more efficient:
pawn Код:
if(Playerinfo[playerid][pAdmin] >= 1) // DIFFERENCE LIES HERE! INSTEAD OF " Playerinfo == 1 --> Playerinfo == 2" etc, she put: playerinfo >=1 { SetPlayerColor(playerid,COLOR_CYAN); }
As for your main question, you will have to set the player's marker as visible, I believe it should work when you add this code in:
|
I dont mean to change player's color. I mean:
When an admin goes on duty , all players can found him on the radar (map) (Marked with the color cyan)