31.10.2013, 23:09
hmmm, what does KillTimer do here?
It should work something like this:
That should be all you need to make that work
It should work something like this:
pawn Код:
//whatever to show the textdraws
SetTimerEx(WelcomeMessage, 5000, 0, i, playerid);
//somewhere else
forward WelcomeMessage(playerid);
public WelcomeMessage(playerid)
{
//textdrawhide here
}