OnPlayerKeyStateChange
#2

GetDistanceBetweenPlayers most likely failed. Get the position of the targetid and check if the player is not in range of those coordinates with range to AVAILABLE_DISTANCE.
Reply


Messages In This Thread
OnPlayerKeyStateChange - by AnonScripter - 30.10.2013, 11:55
Re: OnPlayerKeyStateChange - by Konstantinos - 30.10.2013, 11:58
Re: OnPlayerKeyStateChange - by AnonScripter - 30.10.2013, 12:19

Forum Jump:


Users browsing this thread: 1 Guest(s)