new repair_pickup;
//In ongamemodeinit..repair_pickup = CreatePickup(1242, 14, 2030.0023,-1863.4410,13.5481, -1);
public OnPlayerPickUpPickup(playerid, pickupid){ if(pickupid == repair_pickup) { if(IsPlayerInAnyVehicle(playerid)) { RepairVehicle(GetPlayerVehicleID(playerid)); } } return 1;}