18.04.2009, 14:09
Hello can eyone tell me whats wrong?
This part work all time if player even have PlayerInfo[playerid][pStrenghtPoints] = 0; it set PlayerInfo[playerid][pStrenght] += 1;
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It should work like if player have 100 pStrenghtPoints it will set [pStrenght] += 1; and reset to 0 pStrenghtPoints
This part work all time if player even have PlayerInfo[playerid][pStrenghtPoints] = 0; it set PlayerInfo[playerid][pStrenght] += 1;
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It should work like if player have 100 pStrenghtPoints it will set [pStrenght] += 1; and reset to 0 pStrenghtPoints
Код:
if (PlayerInfo[playerid][pStrenghtPoints] <= 100) { PlayerInfo[playerid][pStrenghtPoints] = 0; PlayerInfo[playerid][pStrenght] += 1; SendClientMessage(playerid, COLOR_GREEN,"Strenght upgraded"); } else { SendClientMessage(playerid, COLOR_GRAD6, "Not enough for strenght."); return 1; }