[FilterScript] OnPlayerShootVehicle (ibits,iloops,ieach)
#10

great job.

Eu tava tentando fazer um FS com uns calculos e tals, pra detectar quando o jogador estivesse OLHANDO para um determinado objeto..
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Messages In This Thread
OnPlayerShootVehicle (ibits,iloops,ieach) - by ipsBruno - 29.10.2013, 03:31
Re: OnPlayerShootVehicle (ibits,iloops,ieach) - by zSuYaNw - 29.10.2013, 04:05
Re: OnPlayerShootVehicle (ibits,iloops,ieach) - by [THs]ShadoW - 29.10.2013, 13:16
Respuesta: OnPlayerShootVehicle (ibits,iloops,ieach) - by ea8de1 - 29.10.2013, 13:28
Re: OnPlayerShootVehicle (ibits,iloops,ieach) - by Schocc - 29.10.2013, 14:31
Re: OnPlayerShootVehicle (ibits,iloops,ieach) - by XxFaTaLxX - 29.10.2013, 14:47
Re: OnPlayerShootVehicle (ibits,iloops,ieach) - by PT - 29.10.2013, 14:51
Re: OnPlayerShootVehicle (ibits,iloops,ieach) - by BielCOP - 29.10.2013, 15:40
Re: OnPlayerShootVehicle (ibits,iloops,ieach) - by iDreak - 29.10.2013, 17:39
Re: OnPlayerShootVehicle (ibits,iloops,ieach) - by WLSF - 29.10.2013, 18:21

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