29.10.2013, 10:29
It works for me, an example:
pawn Код:
#define MAX_PLAYAS 10
#define MAX_TEXTDRWS 10
new PlayerText: myTEXTS[ MAX_PLAYERS ][ MAX_TEXTDRWS ];
public OnPlayerConnect( playerid )
{
myTEXTS[ playerid ][ 0 ] = Create_FirstTextDraw;
myTEXTS[ playerid ][ 1 ] = Create_SecTextDraw;
}
public ShowText( playerid )
{
for( ... )
PlayerTextDrawShow( playerid, myTEXTS[ playerid ][ 0 ] );
}

