Posts: 413
Threads: 59
Joined: Sep 2013
Quote:
Originally Posted by Konstantinos
It should be 0.
Is this happening when you want to spawn (by using OnPlayerSpawn)? If so:
pawn Код:
public OnPlayerSpawn(playerid) { SetPlayerInterior(playerid, 0); // code.. return 1; }
If it's a teleport with a command, set the interior to 0 in the command.
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It's not :/ it's when I spawn.