18.04.2009, 11:17
Quote:
Originally Posted by Fatal
AccInfo[playerid][Muted] = 1; <--Player Is muted
AccInfo[playerid][Muted] = 0; <--Player Is not muted Under 'OnPlayerText', if(AccountInfo[playerid][Mute] == 1) { SendClientMessage(playerid, RED, "SERVER: You are muted."); return 0; } |