Error with ID 301+ (server force acc to registration)
#3

Quote:
Originally Posted by Jay_
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Code:
new bool:is_player_logged_in[300];

public OnPlayerConnect(playerid)
{
    // If player connects with an ID larger or equal to 300 an overflow will occur
    is_player_logged_in[ playerid ] = false;
}
I don't have anything simular like that in my script, i have gActivePlayers[playerid]++; in onplayerconnect, but that's defined like new gActivePlayers[MAX_PLAYERS];

:S
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