23.10.2013, 12:10
Yup, y_iterate (of course for looping through players, and with custom iterators as well), y_hooks, y_inline for mysql callbacks, and y_timers. Sometimes y_colours, y_commands very rarely (but almost always when doing multilanguage gamemodes). I'm thinking about starting to use y_text, y_dialog, y_jaggedarray in combination with y_malloc. I thought about implementing mysql support for y_users, but currently working on my my own wrapper around mysql orm system.