22.10.2013, 15:41
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
if(killerid != INVALID_PLAYER_ID && killerid != playerid)
{
if(GetPlayerWantedLevel(playerid) >= 6)
{
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
new fstr[150], dname[MAX_PLAYER_NAME], kname[MAX_PLAYER_NAME];
GetPlayerName(playerid, dname, MAX_PLAYER_NAME);
GetPlayerName(killerid, kname, MAX_PLAYER_NAME);
format(fstr, sizeof(fstr), "Player %s(%d) has killed %s(%d) with a wanted level of 6, and has claimed a bonus score!", kname, killerid, dname, playerid);
//SetPlayerWantedLevel(playerid, 0);
}
}
return 1;
}

