Help? "back"button
#8

Quote:
Originally Posted by iJumbo
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If you didn't write any code in button 2 space code of course that not work.. you can re-open the main dialog

pawn Код:
if(d == Fun_Dialog) {
    if(response) {
        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER && IsPlayerInVehicle(playerid, Veh_Carchase)) return 1;
        switch(GetVehicleModel(GetPlayerVehicleID(playerid))) {
            case 425, 432, 447, 520: return SendClientMessage(playerid, red, "[ERROR] You cant't teleport with this vehicle!");
        }
        switch(listitem) {
            case 0: return TeleportClub1(playerid);
            case 1: return TeleportClub2(playerid);
            case 2: return dcmd_derby(playerid, "");
            case 3: return TeleportCannon(playerid);
            case 4: return TeleportBhole(playerid);
            case 5: return TeleportBhole1(playerid);
            case 6: return TeleportUFO(playerid);
        }
    } else if(!response) {
        //MainDialogHere..
    }
}
i dont think it would work there.
this is how the main dialog.
Код:
FunDialog(playerid, title[])	// ----- TELES DIALOG -----
{
	new string[1024];
	strcat(string, "\
	//club1\t\t\t- Club 1\n\
	//club2\t\t\t- Club 2\n\
	//derby\t\t\t- Demolition Derby\n\
    //cannon\t\t- Cannon launcher\n\
	");
	strcat(string,"\
	//bhole\t\t\t- Blackhole\n\
	//bhole1\t\t\t- Blackhole1\n\
	//UFO\t\t\t- Other\n\
	");
    ShowPlayerDialog(playerid, Fun_Dialog, LIST, title, string, "Select", "Back");
    return 1;
}
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Messages In This Thread
Help? "back"button - by eblood1 - 22.10.2013, 03:09
Re: Help? "back"button - by iJumbo - 22.10.2013, 03:11
Re: Help? "back"button - by ]Rafaellos[ - 22.10.2013, 03:12
Re: Help? "back"button - by IceBilizard - 22.10.2013, 03:13
Re: Help? "back"button - by eblood1 - 22.10.2013, 03:24
Re: Help? "back"button - by iJumbo - 22.10.2013, 03:26
Re: Help? "back"button - by BittleRyan - 22.10.2013, 03:28
Re: Help? "back"button - by eblood1 - 22.10.2013, 03:32
Re: Help? "back"button - by iJumbo - 22.10.2013, 10:18

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