Dynamic Faction cars
#4

Creat an array
pawn Код:
new fvehcile[fid][MAX_VEHICLES];
//fid is ur define for the faction
Then just abasing the id of the faction and the car u want them to have, and upon a player entering it, just stop them if not apart from the faction

The position should be saved under a variable with the vehicleid on it.
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Messages In This Thread
Dynamic Faction cars - by lramos15 - 21.10.2013, 21:51
Re: Dynamic Faction cars - by Akira297 - 21.10.2013, 21:56
Re: Dynamic Faction cars - by lramos15 - 21.10.2013, 22:39
Re: Dynamic Faction cars - by park4bmx - 21.10.2013, 22:58
Re: Dynamic Faction cars - by lramos15 - 25.10.2013, 21:25
Re: Dynamic Faction cars - by CJay9209 - 25.10.2013, 22:29
Re: Dynamic Faction cars - by lramos15 - 26.10.2013, 23:14
Re: Dynamic Faction cars - by lramos15 - 28.10.2013, 20:26

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