20.10.2013, 06:44
Too much copy paste this could probably be written in a hundred lines of code or so, the use of PVars to store objectid's is retarded, furthermore if a player disconnects these objects will not delete so this script would eventually start crashing players.
Don't even get me started with this non-sense....
#pragma tabsize 0
You really need to think things through before doing them.
Don't even get me started with this non-sense....
#pragma tabsize 0
You really need to think things through before doing them.