19.10.2013, 14:50
pawn Код:
new
bool: User_Logged_In[ MAX_PLAYERS char ]
;
// OnPlayerConnect:
User_Logged_In{ playerid } = false;
// When they are logged in to their account:
User_Logged_In{ playerid } = true;
// When it's time to login:
SetTimerEx( "OnPlayerLoginTime", 10000, false, "i", playerid );
forward OnPlayerLoginTime( playerid );
public OnPlayerLoginTime( playerid )
{
if( !User_Logged_In{ playerid } ) Kick( playerid );
}