[Ajuda] Player iniciar com 50 de score
#8

Consegui usando isso no Minha Dialog de Registro
pawn Код:
Dialog_Rules(playerid, response)
{
    if(!response) return 1;
    if (APlayerData[playerid][RulesRead] == false)
    {
        RewardPlayer(playerid, 10000, 0);
        APlayerData[playerid][PlayerScore] = 50;
        APlayerData[playerid][RulesRead] = true;
        SendClientMessage(playerid, 0xFFFFFFFF, "{00FF00}Voce ganhou {FFFF00}R$10000{00FF00} e {FFFF00}50{00FF00} De Score por aceitar as regras");
        PlayerFile_Save(playerid);
    }

    return 1;
}
Talvez seja util pra alguem,rs Brigado gente
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Messages In This Thread
Player iniciar com 50 de score - by CLANdok - 18.10.2013, 21:06
Re: Player iniciar com 50 de score - by arakuta - 18.10.2013, 21:07
Re: Player iniciar com 50 de score - by Coe1 - 18.10.2013, 21:08
Re: Player iniciar com 50 de score - by CLANdok - 18.10.2013, 21:10
Re: Player iniciar com 50 de score - by Coe1 - 18.10.2013, 21:12
Re: Player iniciar com 50 de score - by SkullFire - 18.10.2013, 21:14
Re: Player iniciar com 50 de score - by CLANdok - 18.10.2013, 21:16
Re: Player iniciar com 50 de score - by CLANdok - 18.10.2013, 21:38
Re: Player iniciar com 50 de score - by bruxo00 - 18.10.2013, 21:45
Re: Player iniciar com 50 de score - by CLANdok - 18.10.2013, 23:44

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