Quote:
Originally Posted by AnonMKD
pawn Код:
for(new f; f < sizeof(Gates); f++) { Gates[f][gID] = CreateObject(Gates[f][gModelID], Gates[f][closeX],Gates[f][closeY],Gates[f][closeZ], Gates[f][rotX],Gates[f][rotY],Gates[f][rotZ]); // CreateDynamic3DTextLabel("{FFFFFF}GATE", COLOR_WHITE, Gates[f][closeX],Gates[f][closeY],Gates[f][closeZ]+0.2, 10); printf("%d gates created",f); }
Add this on ongamemodeinit
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tested it and let's see if it work fine