Reload all weapons
#7

Something like this?
Quote:

Ammobox2[playerid]=1;
SetPlayerAmmo(playerid,GetPlayerWeapon(playerid),G etPlayerAmmo(playerid)+100);
SendClientMessage(playerid, Green, "You have received 100 rounds of ammo to your current weapon!");

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Messages In This Thread
Reload all weapons - by davve95 - 16.10.2013, 18:06
Re: Reload all weapons - by -=Dar[K]Lord=- - 16.10.2013, 18:09
Re: Reload all weapons - by davve95 - 17.10.2013, 13:46
Re: Reload all weapons - by Konstantinos - 17.10.2013, 13:50
Re: Reload all weapons - by davve95 - 17.10.2013, 16:29
Re: Reload all weapons - by Konstantinos - 17.10.2013, 16:40
Re: Reload all weapons - by [LCK]Chris - 17.10.2013, 16:41
Re: Reload all weapons - by davve95 - 17.10.2013, 19:20
Re: Reload all weapons - by davve95 - 07.12.2013, 20:31
Re: Reload all weapons - by Emmet_ - 07.12.2013, 20:36

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