17.10.2013, 12:20
Look... I need to put CPs in a variable and when players go into one cp, some player variable goes up for one and it shows the next checkpoint in the global variable for checkpoints, something like this...
and when he gets into cp one it gives him the cp 2 coordinates
pawn Код:
new DMVCP
{
x, y, z
x, y, z
};