Quote:
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					Originally Posted by zT KiNgKoNg  
pawn Код: for(new i = 0; i < MAX_PLAYERS; i++){
 if(IsPlayerConnected(i))
 {
 new str[40], strname[1+MAX_PLAYER_NAME+1];
 GetPlayerName(playerid, strname, sizeof(strname));
 format(str,sizeof(str),"[Connect]: %s Has connected to the server", strname);
 SendClientMessage(i, -1, str);
 }
 }
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 that basicly is same as Send message to all
u should do a statement above it to check if index i is not equal to playerid
thats what arukta did , so his answer is appropriate