[Map] Random SF's HQ
#2

Looks like you didn't leave enough clearance for the truck, but the object placement is decent only thing I would say is re-texture some objects and try and condense your RemoveBuildingForPlayer() you can do multiple objects with one line so there is no need to delete each object individually.

In fact object 1411 could probably be removed in that area with just one RemoveBuildingForPlayer() line less code is always better when it does the same thing.
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Messages In This Thread
Random SF's HQ - by LeMoi - 16.10.2013, 23:31
Re: Random SF's HQ - by Pottus - 17.10.2013, 02:23
Re: Random SF's HQ - by LeMoi - 17.10.2013, 09:56
Re: Random SF's HQ - by LeMoi - 18.10.2013, 22:28

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