16.10.2013, 10:30
That's another one. The first crash was related to Index out of bounds runtime error (we knew the reason), the second one was an unknown crash.
Does it give the above output everytime you run the server?
By the way, for the first one if the OnPlayerEnterCheckpoint callback is not that big, show us the code so we can find the mistake.
Does it give the above output everytime you run the server?
By the way, for the first one if the OnPlayerEnterCheckpoint callback is not that big, show us the code so we can find the mistake.