16.10.2013, 06:00
Quote:
then you should first check for their teams, if its grove for example.. then use a function called, new TeamSpawn[MAX_PLAYERS]; then on player death, if(TeamSpawn[playerid] == 1) then make him spawn at your coordinates or if they type /leave then set TeamSpawn[playerid] = 0;, it would make him not to spawn where he wants to, you gotta figure out everything bro.
here is an example pawn Код:
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