Vehicle health, NOT WHEN HE'S ONLY INSIDE
#2

For the command, you need to put that under the command, i.e.

pawn Код:
if(model == X) SetVehicleHP(...);
Show us the command first of all.

Secondly, if you want it to always have the set amount of HP, put it under OnVehicleSpawn, not under OnPlayerStateChange, like this:

pawn Код:
public OnVehicleSpawn(vehicleid)
{
    new model = GetVehicleModel(vehicleid)
    switch(model)
    {
        case 541: SetVehicleHealth(vehicleid, 1500);
        case 596: SetVehicleHealth(vehicleid, 2000);
        case 560: SetVehicleHealth(vehicleid, 1500);
        case 402: SetVehicleHealth(vehicleid, 1500);
        case 427: SetVehicleHealth(vehicleid, 7500);
        case 528: SetVehicleHealth(vehicleid, 5000);
        case 599: SetVehicleHealth(vehicleid, 2000);
        case 601: SetVehicleHealth(vehicleid, 4000);
        case 490: SetVehicleHealth(vehicleid, 2500);
        case 433: SetVehicleHealth(vehicleid, 4000);
        case 470: SetVehicleHealth(vehicleid, 2500);
        case 432: SetVehicleHealth(vehicleid, 10000);
        case 497: SetVehicleHealth(vehicleid, 2500);
        case 487: SetVehicleHealth(vehicleid, 1500);
    }
    return 1;
}
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Messages In This Thread
Vehicle health, NOT WHEN HE'S ONLY INSIDE - by yaron0600 - 15.10.2013, 15:52
Re: Vehicle health, NOT WHEN HE'S ONLY INSIDE - by DanishHaq - 15.10.2013, 16:00

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