15.10.2013, 08:44
onplayerconnect
this is an example
it should be under onplayerconnect
this is an example
it should be under onplayerconnect
pawn Код:
new name[MAX_PLAYER_NAME],id,string[256];
GetPlayerName(playerid,name,sizeof(name));
format(string,sizeof(string),"%s (ID:%d) has joined the server",name,id);
SendClientMessage(playerid,-1,string);