14.10.2013, 22:01
Are the dialog ID's correctly corresponding with the switch's? Try this instead, maybe your dialog ID's don't work perfectly:
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == dialogidhere)
{
if(response)
{
// code
return 1;
}
}
if(dialogid == dialogidhere2)
{
if(response)
{
// code
return 1;
}
} // and so on...
return 1;
}

