13.10.2013, 12:24
Well find where the player registers or logs in completely, and successfully, and then just set the timer and forward the player ID, a bit like...:
And wherever the player logs in or registers successfully, just put:
pawn Код:
forward SpawnTimer(playerid);
public SpawnTimer(playerid)
{
SpawnPlayer(playerid);
return 1;
}
pawn Код:
SetTimerEx("SpawnTimer", 250, false, "i", playerid);