/enter
#1

how to make if player enter a interior he will be freeze for like 3 or 5 seconds. please help me some here.

pawn Код:
if(newkeys & 16 && !IsPlayerInAnyVehicle(playerid))
    {
        if(PlayerTemp[playerid][key_enter] == 2)
        {
            CheckExit(playerid);
            CheckEnter(playerid);
        }
        for( new i; i < sizeof(setting_TP); i++)
        {
            if(setting_TP[i][tEnterX] == 0.0) continue;
            if(IsPlayerInRangeOfPoint(playerid, 2.0, setting_TP[i][tEnterX],setting_TP[i][tEnterY], setting_TP[i][tEnterZ]))
            {
                if(GetPlayerInterior(playerid) == setting_TP[i][tEnterINT] && GetPlayerVirtualWorld(playerid) == setting_TP[i][tEnterVW])
                {
                    SetPlayerPosEx(playerid,setting_TP[i][tExitX],setting_TP[i][tExitY],setting_TP[i][tExitZ],setting_TP[i][tExitINT],setting_TP[i][tExitVW]);
                }
            }
            if(IsPlayerInRangeOfPoint(playerid, 2.0, setting_TP[i][tExitX],setting_TP[i][tExitY],setting_TP[i][tExitZ]))
            {
                if(GetPlayerInterior(playerid) == setting_TP[i][tExitINT] && GetPlayerVirtualWorld(playerid) == setting_TP[i][tExitVW])
                {
                    SetPlayerPosEx(playerid,setting_TP[i][tEnterX],setting_TP[i][tEnterY], setting_TP[i][tEnterZ], setting_TP[i][tEnterINT],setting_TP[i][tEnterVW]);
                }
            }
        }
    }
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Messages In This Thread
/enter - by ajam112 - 13.10.2013, 10:49
Re: /enter - by Astralis - 13.10.2013, 11:17
Re: /enter - by ajam112 - 13.10.2013, 11:28
Re: /enter - by Jerm - 13.10.2013, 11:34

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