Posts: 845
Threads: 3
Joined: Jun 2010
Quote:
Originally Posted by NeroX98
Here is my whole OnPlayerConnect:
http://pastebin.com/Rwh5BEcX (Maybe it looks big, but it isn't, textdraws and variables are making it bigger )
pawn Код:
printf("Igrac %d vleze", playerid); // This is called when there are 30+ players... But after this nothing is readed/loaded... printf("Igrac %d se mu e na 0", playerid); // this is not printed after 30+ players.
So the problem is between the first and second printf function... (There are RemoveBuildingForPlayer functions, Textdraw creations, Checkin name and his properties and setting variables to default (0)... Under the second printf is MySQL (see pastebin).
Please help man, PLEASE !
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Then comment the code between those 2 printf's out and see if it works. If yes, start partially uncommenting the code again until it doesn't work again. By that time it should be clear what isn't working.