Helmet problem
#6

Quote:
Originally Posted by DanishHaq
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pawn Код:
#include <a_samp>
#define HELM_DIALOG 123456

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(!strcmp(cmdtext, "/helm"))
    {
        if(IsPlayerAttachedObjectSlotUsed(playerid, 3))
        {
            RemovePlayerAttachedObject(playerid, 3);
        }
        else
        {
            SetPlayerAttachedObject(playerid, 3, 18645, 2, 0.07, 0.017, 0, 88, 75, 0);
        }
    }
    return 1;
}
oh my god is working perfect thank u very very much
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Messages In This Thread
Helmet problem - by vn007322815 - 12.10.2013, 14:04
Re: Helmet problem - by DanishHaq - 12.10.2013, 14:09
Re: Helmet problem - by vn007322815 - 12.10.2013, 14:27
Re: Helmet problem - by vn007322815 - 12.10.2013, 14:57
Re: Helmet problem - by DanishHaq - 12.10.2013, 15:06
Re: Helmet problem - by vn007322815 - 12.10.2013, 15:16

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