Quote:
Originally Posted by DanishHaq
pawn Код:
#include <a_samp> #define HELM_DIALOG 123456
public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp(cmdtext, "/helm")) { if(IsPlayerAttachedObjectSlotUsed(playerid, 3)) { RemovePlayerAttachedObject(playerid, 3); } else { SetPlayerAttachedObject(playerid, 3, 18645, 2, 0.07, 0.017, 0, 88, 75, 0); } } return 1; }
|
oh my god is working perfect thank u very very much