10.10.2013, 21:50
Hello dear samp forum members again I'm coming for an answer what is needed for me.
So when I press list item it shows me login dialog....
#defines
#define DIALOG_LOGIN (1)
#define DIALOG_VEH (6![Cool](images/smilies/cool.gif)
With best regards Scrillex.
So when I press list item it shows me login dialog....
#defines
#define DIALOG_LOGIN (1)
#define DIALOG_VEH (6
![Cool](images/smilies/cool.gif)
pawn Код:
case DIALOG_LOGIN: {
if(!response) return Kick(playerid);
new
query[300],
escapedName[MAX_PLAYER_NAME],
escapedPassword[129];
GetPlayerName(playerid, szPlayerName, MAX_PLAYER_NAME);
WP_Hash(escapedPassword, sizeof(escapedPassword), inputtext);
mysql_real_escape_string(szPlayerName, escapedName);
format(query, sizeof(query), "SELECT * FROM `playeraccounts` WHERE playerName = '%s' AND playerPassword = '%s'", escapedName, escapedPassword);
mysql_query(query, THREAD_CHECK_CREDENTIALS, playerid);
}
case DIALOG_VEH:
{
if(!response)
return 1;
switch(listitem) {
case 0:
{
if(GetPVarInt(playerid, "Lights") == 0)
{
new veh = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);
SetPVarInt(playerid, "Lights", 1);
}
else if(GetPVarInt(playerid, "Lights") == 1)
{
new veh = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective);
SetPVarInt(playerid, "Lights", 0);
}
}
case 1:
{
if(GetPVarInt(playerid, "Bonnet") == 0)
{
new veh = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_ON,boot,objective);
SetPVarInt(playerid, "Bonnet", 1);
}
else if(GetPVarInt(playerid, "Bonnet") == 1)
{
new veh = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,boot,objective);
SetPVarInt(playerid, "Bonnet", 0);
}
}
case 2:
{
if(GetPVarInt(playerid, "Boot") == 0)
{
new veh = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);
SetPVarInt(playerid, "Boot", 1);
}
else if(GetPVarInt(playerid, "Boot") == 1)
{
new veh = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);
SetPVarInt(playerid, "Boot", 0);
}
}
case 3:
{
if(GetPVarInt(playerid, "Doors") == 0)
{
new veh = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,VEHICLE_PARAMS_ON,bonnet,boot,objective);
SetPVarInt(playerid, "Doors", 1);
}
else if(GetPVarInt(playerid, "Doors") == 1)
{
new veh = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,VEHICLE_PARAMS_OFF,bonnet,boot,objective);
SetPVarInt(playerid, "Doors", 0);
}
}
case 4:
{
if(GetPVarInt(playerid, "Engine") == 0)
{
new veh = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
SetPVarInt(playerid, "Engine", 1);
}
else if(GetPVarInt(playerid, "Engine") == 1)
{
new veh = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
SetPVarInt(playerid, "Engine", 0);
}
}
}
}
}
return 1;
}