09.10.2013, 18:58
This
To
forcesync - Set to 1 to force playerid to sync animation with other players in all instances (optional).
pawn Code:
ApplyAnimation(playerid, "SHOP", "ROB_Shifty", 4.1,0,0,0,0,0);
pawn Code:
ApplyAnimation(playerid, "SHOP", "ROB_Shifty", 4.1,0,0,0,0,1);
pawn Code:
native ApplyAnimation(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync)
forcesync - Set to 1 to force playerid to sync animation with other players in all instances (optional).