ApplyAnimation
#3

This
pawn Code:
ApplyAnimation(playerid, "SHOP", "ROB_Shifty", 4.1,0,0,0,0,0);
To
pawn Code:
ApplyAnimation(playerid, "SHOP", "ROB_Shifty", 4.1,0,0,0,0,1);
pawn Code:
native ApplyAnimation(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync)

forcesync - Set to 1 to force playerid to sync animation with other players in all instances (optional).
Reply


Messages In This Thread
ApplyAnimation - by Lajko1 - 09.10.2013, 15:51
Re: ApplyAnimation - by TonyII - 09.10.2013, 18:55
Re: ApplyAnimation - by Patrick - 09.10.2013, 18:58
Re: ApplyAnimation - by EiresJason - 09.10.2013, 18:58
Re: ApplyAnimation - by Lajko1 - 10.10.2013, 11:43
Re: ApplyAnimation - by xVIP3Rx - 10.10.2013, 12:09
Re: ApplyAnimation - by Lidor124 - 10.10.2013, 12:16
Re: ApplyAnimation - by Lajko1 - 10.10.2013, 15:16
Re: ApplyAnimation - by ***Niko*** - 10.10.2013, 18:47

Forum Jump:


Users browsing this thread: 1 Guest(s)