08.10.2013, 20:53
Quote:
Wow Nice! I am going to add it!
Off topicry for going off topic. I want to ask tht if a player has 0�� and he can still buy anything, for example if a phone book cost 50�� and player has ��0 after buying it his/her money goes to -50�� it should not go like tht how to stop it?? |
pawn Code:
if(GetPlayerMoney(playerid) < 50) return SendClientMessage(playerid,-1," You dont have enough money to buy this phonebook !");