08.10.2013, 18:14
pawn Код:
public OnVehicleDamageStatusUpdate(vehicleid, playerid) {
static Float:health;
GetVehicleHealth(vehicleid, health);
if(floatcmp(health, 95.0) == -1) {
RepairVehicle(vehicleid);
}
return true;
}
Deve funcionar sem precisar de timer nem nada. Somente isso.