07.10.2013, 18:51
Try this.
If it doesn't work.
Post the IsPlayerInRangeOfVehicle function
If it doesn't work.
Post the IsPlayerInRangeOfVehicle function
pawn Код:
if(!IsPlayerInRangeOfVehicle(playerid,vehicleid) >= 7.5)
else LockStatus(vehicleid) >= 1) // G-bugging fix
ClearAnimations(playerid);
}
return 1;