06.10.2013, 13:42
Try this:
pawn Code:
#define MAX_CRATES 50
enum crateInfo
{
crActive,
crObject,
Float: crX,
Float: crY,
Float: crZ,
GunQuantity,
InVehicle,
Text3D: crLabel,
}
new CrateInfo[MAX_CRATES][crateInfo];