==> OnPlayerDeath Help!<==
#3

Make a variable like : death[playerid] =1; and remove the set player pos on player death.. and place on player spawn if the player is died eg:

pawn Код:
// on player spawn
    if (death [playerid] == 1)
    {
         // set player pos at fc hospital
    }
    else // he is not died
    {
        // normal spawn
    }
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Messages In This Thread
==> OnPlayerDeath Help!<== - by Heisenbergx2 - 06.10.2013, 13:21
Re: ==> OnPlayerDeath Help!<== - by Konstantinos - 06.10.2013, 13:23
Re: ==> OnPlayerDeath Help!<== - by Matnix - 06.10.2013, 13:37
Re: ==> OnPlayerDeath Help!<== - by Iron3man - 06.10.2013, 13:58
Re: ==> OnPlayerDeath Help!<== - by Heisenbergx2 - 06.10.2013, 14:01
Re: ==> OnPlayerDeath Help!<== - by Iron3man - 06.10.2013, 14:05
Re: ==> OnPlayerDeath Help!<== - by Heisenbergx2 - 06.10.2013, 14:08
Re: ==> OnPlayerDeath Help!<== - by Iron3man - 06.10.2013, 14:12
Re: ==> OnPlayerDeath Help!<== - by QuaTTrO - 06.10.2013, 14:12
Re: ==> OnPlayerDeath Help!<== - by Heisenbergx2 - 06.10.2013, 14:17

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