Marker / Checkpoint
#5

Yes, you can use the checkpoint streamer (search on this forum, I havenґt used it so far so I donґt know how to do it with it), or make a variable ActualCheckpoint[MAX_PLAYERS] or something like that, in OnPlayerConnect: ActualCheckpoint[playerid] = 0; and OnPlayerEnterCheckpoint: if(IsPlayerInSphere(...)) ActualCheckpoint[playerid] = 1; or something. Try it, or try the streamer.
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Messages In This Thread
Marker / Checkpoint - by Dol - 13.04.2009, 10:58
Re: Marker / Checkpoint - by Dol - 13.04.2009, 11:21
Re: Marker / Checkpoint - by NtCat - 13.04.2009, 11:39
Re: Marker / Checkpoint - by Dol - 13.04.2009, 13:20
Re: Marker / Checkpoint - by NtCat - 13.04.2009, 14:22

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