Loop problem
#4

What about LEOOnline--; ? i dont need it because IsPlayerConnected(i) already takes care of it when player leaves the server?
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Messages In This Thread
Loop problem - by Lidor124 - 01.10.2013, 16:22
Re: Loop problem - by Lidor124 - 01.10.2013, 17:43
Re: Loop problem - by DanishHaq - 01.10.2013, 17:46
Re: Loop problem - by Lidor124 - 01.10.2013, 19:21
Re: Loop problem - by iZN - 01.10.2013, 19:25
Re: Loop problem - by Lidor124 - 01.10.2013, 19:30
Re: Loop problem - by iZN - 01.10.2013, 19:31
Re: Loop problem - by Dragonsaurus - 01.10.2013, 19:34
Re: Loop problem - by Lidor124 - 01.10.2013, 19:35
Re: Loop problem - by Lidor124 - 01.10.2013, 19:37

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