Posts: 2,593
Threads: 34
Joined: Dec 2007
Quote:
Originally Posted by [uL]Pottus
That doesn't make sense to me the player is always in an interior even if they are in interior 0 what it should check is if a player is in a specified interior...
pawn Код:
#define IsPlayerInInterior(%0,%1) (GetPlayerInterior(%0) == %1)
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He want if( IsPlayerInAnyInterior( playerid ) ) except 0