30.09.2013, 22:40
You can't set weapon damages lower than the maximum of each weapon.
if(weaponid == 24)
SetPlayerHealth(playerid,health-25);
If the player has 46.0hp they will always die.
if(weaponid == 24)
SetPlayerHealth(playerid,health-25);
If the player has 46.0hp they will always die.