CMD:buyhouse help
#1

pawn Код:
CMD:buyhouse(playerid, params[])
{
    new string[128];
    new playername[MAX_PLAYER_NAME];
    new sendername[MAX_PLAYER_NAME];
    new Float:oldposx, Float:oldposy, Float:oldposz;
    GetPlayerName(playerid, playername, sizeof(playername));
    GetPlayerPos(playerid, oldposx, oldposy, oldposz);

    if(IsPlayerInRangeOfPoint(playerid,5.0, 0.0, 0.0, 0.0))
    {// This is to prevent players from buying non-ready houses at the 0,0,0  coordinates
        SendClientMessage(playerid, COLOR_WHITE, "You can't purchase houses in this area.");
        return 1;
    }
    for(new h = 0; h < sizeof(HouseInfo); h++)
    {
        if(IsPlayerInRangeOfPoint(playerid,2.0,HouseInfo[h][hExteriorX], HouseInfo[h][hExteriorY], HouseInfo[h][hExteriorZ]))
        {
            if(HouseInfo[h][hOwned] == 0)
            {
                if(PlayerInfo[playerid][pLevel] < HouseInfo[h][hLevel])
                {
                    format(string, sizeof(string), "   You must be Level %d to purchase this!", HouseInfo[h][hLevel]);
                    SendClientMessage(playerid, COLOR_GRAD5, string);
                    return 1;
                }
                if(PlayerInfo[playerid][pHouse] != INVALID_HOUSE_ID)
                {
                    SendClientMessage(playerid, COLOR_GRAD5, "You already own a house.");
                    return 1;
                }
                if(PlayerInfo[playerid][pHouse] == INVALID_HOUSE_ID)
                {

                    if(GetPlayerCash(playerid) >= HouseInfo[h][hValue])
                    {
                        if(GetPVarInt(playerid, "BuyHouseConfirm") == 0)
                        {
                            SetPVarInt(playerid, "BuyHouseConfirm", 1);
                            SendClientMessage(playerid, COLOR_WHITE, "You're about to buy this house. The money can't be returned once you have bought this house.");
                            SendClientMessage(playerid, COLOR_WHITE, "If you're sure you want to buy this house, please re-type the command (/buyhouse).");
                            return 1;
                        }
                        DeletePVar(playerid, "BuyHouseConfirm");

                        PlayerInfo[playerid][pHouse] = h;
                        HouseInfo[h][hOwned] = 1;
                        HouseInfo[h][hRentable] = 0;
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        strmid(HouseInfo[h][hOwner], sendername, 0, strlen(sendername), 255);
                        GivePlayerCash(playerid,-HouseInfo[h][hValue]);
                        SetPlayerInterior(playerid,HouseInfo[h][hHInteriorWorld]);
                        if(HouseInfo[h][hCustomInterior] == 1)
                        {
                            TogglePlayerControllable(playerid, 0);
                            for(new o = 0; o < 6; o++)
                            {
                                TextDrawShowForPlayer(playerid, ObjectsLoadingTD[o]);
                            }
                            SetPVarInt(playerid, "LoadingObjects", 1);
                            SetTimerEx("SafeLoadObjects", 3000, 0, "d", playerid);
                        }

                        format(string, sizeof(string), "* %s has entered their house.", GetPlayerNameEx(playerid));
                        ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

                        SetPlayerPos(playerid,HouseInfo[h][hInteriorX],HouseInfo[h][hInteriorY],HouseInfo[h][hInteriorZ]);
                        SetPlayerFacingAngle(playerid,HouseInfo[h][hInteriorA]);
                        SetCameraBehindPlayer(playerid);
                        GameTextForPlayer(playerid, "~w~Welcome Home~n~You can exit at any time by moving to this door and typing /exit.", 5000, 3);
                        PlayerInfo[playerid][pInt] = HouseInfo[h][hHInteriorWorld];
                        SendClientMessage(playerid, COLOR_WHITE, "Congratulations on your new purchase!");
                        SendClientMessage(playerid, COLOR_WHITE, "Type /househelp to review the help section!");
                        SaveHouses();
                        PlayerInfo[playerid][pInt] = GetPlayerInterior(playerid);
                        PlayerInfo[playerid][pVW] = GetPlayerVirtualWorld(playerid);
                        GetPlayerIp(playerid, PlayerInfo[playerid][pIP], 32);
                        GetPlayerPos(playerid, PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z]);
                        GetPlayerFacingAngle(playerid, PlayerInfo[playerid][pPos_r]);
                        OnPlayerStatsUpdate(playerid);
                        PlayerInfo[playerid][pVW] = h+60000;
                        SetPlayerVirtualWorld(playerid, h+60000);
                        DestroyPickup(HouseInfo[h][hPickupID]);
                        HouseInfo[h][hPickupID] = CreatePickup(1273, 23, HouseInfo[h][hExteriorX], HouseInfo[h][hExteriorY], HouseInfo[h][hExteriorZ], -1);
                        format(string, sizeof(string), "House owner: %s\nLevel: %d\nID: %d",HouseInfo[h][hOwner],HouseInfo[h][hLevel],h);
                        UpdateDynamic3DTextLabelText(HouseInfo[h][hTextID], COLOR_HOUSEGREEN, string);
                        new ip[32];
                        GetPlayerIp(playerid,ip,sizeof(ip));
                        format(string,sizeof(string),"%s (IP: %s) has bought house ID %d for $%d.",GetPlayerNameEx(playerid),ip,h,HouseInfo[h][hValue]);
                        Log("logs/house.log", string);
                        return 1;
                    }
                    else
                    {
                        SendClientMessage(playerid, COLOR_WHITE, "   You don't have the cash for that.");
                        return 1;
                    }
Can someone help me to edit this CMD?
a Level 2 VIP can own two houses
Reply


Messages In This Thread
CMD:buyhouse help - by Jizz - 30.09.2013, 10:07
Re: CMD:buyhouse help - by JamesH - 30.09.2013, 10:21
Re: CMD:buyhouse help - by Jizz - 30.09.2013, 14:33
Re: CMD:buyhouse help - by Jizz - 01.10.2013, 08:45
Re: CMD:buyhouse help - by nguyenquynh - 01.10.2013, 11:03
Re: CMD:buyhouse help - by Jizz - 01.10.2013, 23:11
Re: CMD:buyhouse help - by Pottus - 01.10.2013, 23:32

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