29.09.2013, 22:14
Try this:
pawn Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
if(GetPlayerVehicleID(playerid) == amxxbg[1] || GetPlayerVehicleID(playerid) == amxxbg[2] || GetPlayerVehicleID(playerid) == amxxbg[3] || GetPlayerVehicleID(playerid) == amxxbg[4] || GetPlayerVehicleID(playerid) == amxxbg[5] || GetPlayerVehicleID(playerid) == amxxbg[6] || GetPlayerVehicleID(playerid) == amxxbg[7] || GetPlayerVehicleID(playerid) == amxxbg[8] || GetPlayerVehicleID(playerid) == amxxbg[9] || GetPlayerVehicleID(playerid) == amxxbg[10] || GetPlayerVehicleID(playerid) == amxxbg[11] ||
GetPlayerVehicleID(playerid) == amxxbg[12] || GetPlayerVehicleID(playerid) == amxxbg[13] || GetPlayerVehicleID(playerid) == amxxbg[14] || GetPlayerVehicleID(playerid) == amxxbg[15] || GetPlayerVehicleID(playerid) == amxxbg[16] || GetPlayerVehicleID(playerid) == amxxbg[17] || GetPlayerVehicleID(playerid) == amxxbg[18] || GetPlayerVehicleID(playerid) == amxxbg[19] || GetPlayerVehicleID(playerid) == amxxbg[20] || GetPlayerVehicleID(playerid) == amxxbg[21] || GetPlayerVehicleID(playerid) == amxxbg[22] ||
GetPlayerVehicleID(playerid) == amxxbg[23] || GetPlayerVehicleID(playerid) == amxxbg[24])
{
if(PlayerInfo[playerid][pMember] != TEAM_VIP)
{
ClearAnimations(playerid,1);
new Float:shealth;
new Float:slx, Float:sly, Float:slz;
GetPlayerHealth(playerid, shealth);
SetPlayerHealth(playerid, shealth-5);
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx+2, sly, slz);
PlayerPlaySound(playerid, 1130, slx, sly, slz+5);
SendClientMessage(playerid, -1, "{808080}You can't drive VIP Gang vehicles");
}
}
return 1;
}