29.09.2013, 21:39
I take that back..its still not saving, though it loads the info now.
OnPlayerDisconnect:
OnPlayerDisconnect:
pawn Код:
public OnPlayerDisconnect(playerid)
{
new
Query[ 200 ],
name[ MAX_PLAYER_NAME ]
;
GetPlayerName(playerid, name, sizeof(name));
format(Query, sizeof(Query), "UPDATE `ACCOUNTS` SET LEVEL = '%d', CASH = '%d', ADMINLEVEL = '%d', HOURS = '%d', JOB = '%d', BANNED = '%d', SPAWN = '%d', BANK = '%d', FOOD = '%d', WATER = '%d', SKIN = '%d', FACTION = '%d', FACTION LEVEL = '%d' COLLATE NOCASE", PlayerInfo[playerid][pLevel], PlayerInfo[playerid][pCash], PlayerInfo[playerid][pAdmin],
PlayerInfo[playerid][pHours], PlayerInfo[playerid][pJob], PlayerInfo[playerid][pBanned], PlayerInfo[playerid][pSpawn], PlayerInfo[playerid][pBank], PlayerInfo[playerid][pFood], PlayerInfo[playerid][pWater], PlayerInfo[playerid][pSkin], PlayerInfo[playerid][pFaction], PlayerInfo[playerid][pFlevel]);
db_query(survival, Query);
return 1;
}