25.09.2013, 19:11
There is some other things you should know.
- Sometimes connecting a lot of NPCs during server start-up will cause failed disconnections you need to check for this
- NPCs sometimes disconnect perhaps crash etc whatever the reason you need a loop that watches over NPCS and will reconnect them in case they disconnect (Don't rely on rnpc or a_rnpc connection functions they're bunk)
- I suggest pre-creating all your NPCS will make them easier to keep track of they should start at player slot 0
- Sometimes connecting a lot of NPCs during server start-up will cause failed disconnections you need to check for this
- NPCs sometimes disconnect perhaps crash etc whatever the reason you need a loop that watches over NPCS and will reconnect them in case they disconnect (Don't rely on rnpc or a_rnpc connection functions they're bunk)
- I suggest pre-creating all your NPCS will make them easier to keep track of they should start at player slot 0