Help Anti-Drive By
#4

About that circule you can use the stock I gave you
[/pawn] If(IsPlayerInRangeOfPoint(playerid, 5.0, x,y,z)) Force(playerid); [/pawn]

As for the "player2" shooting from a vehicle you can use
pawn Код:
OnPlayerKeyStateChange
And then check if the player is hold a weapon and clicking FIRE while he close to the "Force" stock.
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Messages In This Thread
Help Anti-Drive By - by kbalor - 25.09.2013, 05:28
Re: Help Anti-Drive By - by JamesH - 25.09.2013, 05:48
Re: Help Anti-Drive By - by kbalor - 25.09.2013, 06:54
Re: Help Anti-Drive By - by JamesH - 25.09.2013, 07:11
Re: Help Anti-Drive By - by kbalor - 25.09.2013, 13:49

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