Quote:
Originally Posted by DanishHaq
Try something like this:
pawn Код:
new HasUsedCommandShop[MAX_PLAYERS]; // at the top of the script forward CommandShopTimer(playerid);
Under the command:
pawn Код:
if(HasUsedCommandShop[playerid] == 1) return SendClientMessage(playerid, COLOR_WHITE, "Please wait until you can use this command again.");
And under the command if it was successful, use:
pawn Код:
HasUsedCommandShop[playerid] = 1; SetTimerEx("CommandShopTimer", time here in milliseconds, false, "i", playerid);
And then, make a public for the command:
pawn Код:
public CommandShopTimer(playerid) { HasUsedCommandShop[playerid] = 0; SendClientMessage(playerid, COLOR_WHITE, "You can now use the command again."); return 1; }
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it didn't work, it gives me the client message (please wait) each time i type the command and there is no timer set to it to could use it again, so you can use it any time :\
Quote:
Originally Posted by =KempeR=
Better realisation, without using timers
PHP код:
new commandShopUsed[MAX_PLAYERS];
#define commandShopInterval 3600 //in seconds
CMD:shop(playerid) {
if (gettime() < commandShopInterval[playerid])
return SendClientMessage(playerid, -1, "Please Wait to use this command again");
commandShopInterval[playerid] = gettime() + commandShopInterval;
//Common code starts here
return true;
}
You can save commandShopUsed[playerid] to player's account
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i don't understand, i want to make it 1 minute to could use the command again, so how the server would know that if i won't put 60000 milliseconds of time ?