About the TextDraw System when near to target.
#10

Try this instead for OnPlayerPickupPickup:

pawn Код:
public OnPlayerPickUpPickup(playerid, pickupid)
{
    if(pickupid == pickup1)
    {
         GameTextForPlayer(playerid, "TYPE /ENTER", 5000, 2); // f was lowercase before in GameTextForPlayer
         return 0;
    }
    return 1;
}
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